Thursday, February 26, 2015

Virtual Reality

IMMERSION 2015 - PARIS 

The Immersive Education Initiative has been confirmed and will be coming to Paris, France this summer. The conference will address many topics surrounding the rather new immersive education initiative, including topics such as virtual reality, holograms, robotics, augmented reality, cybernetics, and more. The immersion conferences have a high reputation because of the various speakers and companies they bring in to speak every year. This year's conference will be even more exciting as it takes place in this beautiful city. More information about this event can be read at (http://summit.immersiveeducation.org/).



Virtual reality is also referred to as something called immersive multimedia. It is ultimately a virtual environment that is created using a computer and replicates various forms of real world and fictional experiences. The virtual reality technology is capable of recreating sensory experiences to provide a more realistic experience. It has the ability to replicate things such as taste, sight, smell, sound, and even touch.

Orlovsky and Oculus Rift.jpg

Oculus rift is a virtual reality head-mount display which allows an even more realistic experience. Currently most forms of virtual reality are reached through computer screens, an example being the game World of Warcraft. Something that is even more exciting is that a consumer version of this product is finally supposed to be released sometime this year. This is an exciting step towards innovation, namely in the field of virtual reality and video gaming.

 Oculus rift is an example of a head-mounted display. It is worn on the head but is similar to a binocular in that you are looking through two eye pieces. The head piece not only projects information but also allows the user of the device to see and walk around in what is a virtual environment. This also has the ability to show a real world view which is referred to as a similar topic of augmented and mixed realities.

5DT - 16 Sensor Data Glove

Another form of hardware that utilizes virtual reality is the wired glove. It is worn like a normal glove but was created for the purpose of tracking magnetic and inertial motion. With this the movements of your hand are interpreted and replicated inside a virtual environment. This is still a very expensive technology as the finger sensors and tracking devices must both be purchased separately.

 

 Next is the omnidirectional treadmill, a device that is similar to a treadmill but allows users to move in any direction around them. Unlike regular treadmills which only allow you to go in one direction, this omnidirectional treadmill allows the user to go in a 365 degree area. Further, this treadmill also has the ability to capture the speed and direction that the user is going.


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